THE PLAYBOOK · MEIBO0417
A practical guide to Sokoban
Bring your attention to one round of Sokoban. Push every crate onto a target. Use the example below to understand a decision. Use the opening round to become familiar with the layout. Choose a clear next step rather than rushing through the instructions.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Bring this focus to a round
Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Make the next step deliberately.
What you need to achieve
Push every crate onto a target. The feedback beside the game helps you follow the round. Check the rules when you are unsure.
How to proceed
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Your inputs
Arrow keys or direction buttons. Read a button’s label before selecting it. Use one clear input at a time.
A useful example
A crate in a non-target corner cannot be recovered by pulling. Your next round may have a different position, so inspect it before acting. Notice the change in the playing area.
Watch out for this
Consider the player’s access behind crates. Compare the situation with the worked example. Before your first action, say what you are trying to achieve. Then compare the result with the goal.
Questions about this game
When I return, what is the goal of Sokoban?
The key detail is this: Push every crate onto a target.
As a new player, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
Before I begin, what example helps explain Sokoban?
Here is the relevant explanation: A crate in a non-target corner cannot be recovered by pulling.
For this browser game, what should I watch out for in Sokoban?
Keep this in mind: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Here is the relevant explanation: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
While reading the Guide, which play mode does Sokoban use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.